Monday, May 28, 2012

Senior/Lead Software Development Engineers (SDE) at Microsoft (Redmond, WA; Mountain View, CA)

Job Description

We are hiring brilliant software developers, highly technical SDETs (Test Engineers), and creative and talented PMs. We want people with new ideas. We want people with a passion for entertainment, and, I don't just mean you hold an OScar party every year. We want people that love to be social and love to connect (or Kinect!).

If you write code when you're bored, if you love to break things, or if you constantly think of ways to make things better, you just might be a fit.

We are looking for an exceptional lead software developers and people leaders to help us drive several long-lead technical projects on the Interactive Entertainment Businss team. Both game players and game developers have unique and exacting needs and our work to support them with platforms and tools will have a significant impact on the gaming industry.

Skills & Requirements

You will be responsible for delivering technical investigations, roadmaps, architectures, and quality implementations on a small set of forward-looking projects. To be successful, you will need to be able to leverage a deep understanding of both the engines and methodologies behind modern games and the viewpoints of the gamers who play them. Your contributions will have large and lasting effects on both.

? Develop implementation plans and software according to functional requirements & feature specifications
? Collaborate with internal & external partners to drive clarity and deliver tools, technology, and feature work
? Consult on a regular basis with project leadership to align expectations and deliverables
? Excel at cross-functional collaboration and leadership
? Multitask between projects and teams fluidly

About Microsoft

Our Interactive Entertainment Business is revolutionizing entertainment. IEB has a rich set of entertainment products like Xbox, Xbox Live, Zune Marketplace, and more with a highly active and engaged customer base. Our newest innovation, Kinect, has sold over 10 million units since its launch in November of 2010. The set of services making up the Xbox Live cloud is optimized around social, casual and hardcore gaming, and modern entertainment experiences. We're fun. We're social. We're interactive.

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